Website powered by

Vintage Baby High Chair

Hi there! While working on this chair, my main goal was to strengthen my skills in wood texturing, managing complex layer setups, and practicing the Boolean workflow in ZBrush. I also focused on improving my overall modeling techniques and used UV overlaps technique this time.
Here are some technical specs:

1 low-poly model (12,662 tris)
1x 4K texture set
Texel Density: 27.2 px/cm
Texture Export Setup: 2 textures (Base Color + Roughness, Normal + Metallic)

Huge thanks to my mentor, Dmitry Bely for his guidance — his support really helped take my work to the next level!
https://www.artstation.com/beldm00